Harry Potter Shirts
The Harry Potter Shirts I designed for us to wear to the release party to night at my mom’s Barnes and Noble store in Noblesville….
I try to be like Grace Kelly, But all her looks were too sad
Just getting some color ideas out there for something I’m working on…
I could be brown
I could be blue
I could be violet sky
I could be hurtful
I could be purple
I could be anything you like
Gotta be green
Gotta be mean
Gotta be everything more
Why don’t you like me?
Why don’t you like me?
Why don’t you walk out the door!
Photos from SXSW
I just realized that although all my photos came through my RSS feed, I didn’t actually post a link to them from my blog.
My SXSWi 2007 Photo Set.
Design Aesthetic of the Indie Developer Panel Notes (SXSWi 2007)
Design Aesthetic of the Indie Developer
Moderator: Michael Lopp, Sr Engineering Mgr – Apple
Nick Bradbury, Architect of Client Prods – NewsGator Technologies Inc
John Gruber, Raconteur – Daring Fireball
Shaun Inman, Designer/Dev – haveamint.com
Michael Lopp, Sr Engineering Mgr – Apple
Rough Notes:
The panel ended up being more about how independent designer/developers work, rather than their design aesthetic – interesting, but not really terribly applicable to me…
indie developers are where the bleeding edge happens. What developer means – changied over time – blurring relationship between designers and developers.
The death of the startup – no longer interested in the IPO – not the driving philosophy. Level playing field for mind share and distribution.
It’s a small world – very easy to find what you need –
pxg site – recruiting tool
Defining design –
– great design speaks to you; it has something to say – the ipod giggle.
– hard to do great design – throwing away 80% of ideas
What are the lessons/rules we can learn from indie developers
Indie – what does it mean?
– not necessarily small; people who are designing for the user rather than the company
– building for themselves
Products are a personal obsession
Inman – Results of a conversation either with people who want the product or people using after it’s built.
Gruber design process starts on paper – new notebook.
Inman – starts with research and learning.
Bradbury – build things twice – write some code, throw it away after learning about it, then start from the beginning.
when he gets stuck – he blogs about the project, and gets feedback that helps him work it out.
Gruber – looks at IM buddy list for help.
Inman – group of friends that give him good feedback and aren’t afraid to tell him when something doesn’t work.
Inman & Gruber – no experience working for a big corp. Bradbury – consultant, which made him want to be independent. because of the filter between himself and the user.
Listen to more fans or haters? – the haters.
Example bands that play live – immediate feedback.
lots of discussion of running an independent shop.
Web Typography Sucks Panel Notes (SXSWi 2007)
Web Typography Sucks
Mark Boulton, Owner – Mark Boulton Design
Richard Rutter, Production Dir – Clearleft Ltd
Slides located at:
http://webtypography.net/sxsw2007/
SXSW 2007 thoughts
One of the first things I plan to do is take a closer look at Microformats and see where I can mark up my site appropriately. While I was sitting in the panel, I downloaded the firefox operator extension, and I’ve been playing with it.
I also want to get OpenID set up on this site so I can use this as the basis for my authentication elsewhere. There are movable type plug ins I need to install. I want to do some research on some of the other identity websites mentioned in the identity panel.
I need to do some basic layout exercises for this site using Grids – I haven’t quite got that right, and I need to work on it. I also need to set up a grids layout template for sites I’m designing at work.
The second thing I want to do is look more closely at design pattern libraries. We’ve been looking at Yahoo’s Pattern Libraries and using them at work, but I want to understand more about some of the others from that presentation.
I also want to get look more closely at Brendan Dawes work, and start my own version of the book or Dawes’ hard drive. I certainly have projects and ideas like those hanging around, and I hope putting them all in the same place and looking them over will spark some creative ideas.
I want to take a look at some of the techniques that other designers use to get inspired, and see if they help me.
I want to take a close look at some of the sites from the online magazines panel and see if they can inspire me for our redesign of indyscribe.
I want to plan and work on a fictional blogging project, and take a look at some of the sites that panel discussed as part of the planning.
Open Content, Remix Culture and the Sharing Economy Panel Notes (SXSWi 2007)
Open Content, Remix Culture and the Sharing Economy: Rights, Ownership and Getting Paid
Moderator: Eric Steuer, Creative Dir – Creative Commons
Eric Steuer, Creative Dir – Creative Commons
Glenn Otis Brown, Products Counsel – YouTube
John Buckman, Founder and CEO – Magnatune
Laurie Racine, Eyespot and DotSub
Max Schorr, Publisher & Founding Ed – GOOD magazine
Bullet Tooth Web Design Panel Notes (SXSWi 2007)
Bullet Tooth Web Design: Plan Your Web Site like Pulling off a Robbery
Andy Clarke – Stuff and Nonsense Ltd
Jason Santa Maria, Creative Dir – Happy Cog Studios
Design Patterns: Defining and Sharing Web Interface Design Languages Panel Notes (SXSWi 2007)
Design Patterns: Defining and Sharing Web Interface Design Languages
Luke Wroblewski, Principal Designer – Yahoo! (lukew.com)
- Go to the previous page
- 1
- …
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- …
- 12
- Go to the next page