1000 Blank White Cards

1000 Blank White Cards, a game that’s making the rounds of weblogs lately. Basically, you use blank index cards and draw the rules of the game as you go along, awarding points for certain things.

1000 Blank White Cards Example

1000 Blank White Cards Example 2

Here’sanother explanation of the games rules (or lack thereof).

Also, a slide-deck from the creator of the game on Philosophy of Creativity: Finite and Infinite Games.

Remember Calvinball, from Calvin and Hobbes, where the game could never be played the same way twice? That’s the idea here… creative, fun anarchy.

(2014 update: I never managed to get a game together. I still would like to. Also: the Wikipedia page on the game.)

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Stuff I haven’t blogged about

I realized that for some reason, there are always major things going on in my life that I for one reason or another fail to mention in my weblog. Why? Hmmm. Major things:
1) I’ve been buying lots ($$$$) of things on eBay. What? Not telling; don’t want to encourage people to bid against me. But I have a kick ass collection. Someday you’ll all see it. I love eBay. eBay rocks. Here’s some eBay purchases I can tell you about….

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house update, and Sims

Well, that house didn’t work out. I have one more possibility, and then if it doesn’t work, I’m going to just give up and try to build a house in Fall Creek Place instead. I’m going to do an official tour of those tomorrow.
I installed the “livin’ large” expansion for the Sims; more addiction, more fun. I really should try to do some socializing with others, though.

UPDATE: Fall Creek Homes I looked at.

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The Sims

So tonight I get to see another house– maybe the one I’ll buy. Cool! Also, Cate’s in town and she’s coming over to see it with me, then we’re going out to eat.

This would be the house at the north end of New Jersey St. in Herron-Morton Place.

I bought The Sims this past week, and I’m very addicted. I have a whole little neighborhood built to manipulate… fun fun fun! This really takes the stress off looking for a house.
(2010 Note: This would be the Sims 2. When they came out with 3, the aging time limits made it no fun anymore. To much anxiety trying to get ahead before my characters got old. Too much like real life.)

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