Pixar story rules

The Pixar Touch – history of Pixar – Blog – Pixar story rules (one version).

These are some fantastic story writing rules from Pixar Writer Emma Coats, as collected from her twitter feed.

Pixar story artist Emma Coats has tweeted a series of “story basics” over the past month and a half — guidelines that she learned from her more senior colleagues on how to create appealing stories:

#1: You admire a character for trying more than for their successes.

#2: You gotta keep in mind what’s interesting to you as an audience, not what’s fun to do as a writer. They can be v. different.

#3: Trying for theme is important, but you won’t see what the story is actually about til you’re at the end of it. Now rewrite.

#4: Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___.

#5: Simplify. Focus. Combine characters. Hop over detours. You’ll feel like you’re losing valuable stuff but it sets you free.

#6: What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?

#7: Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.

#8: Finish your story, let go even if it’s not perfect. In an ideal world you have both, but move on. Do better next time.

#9: When you’re stuck, make a list of what WOULDN’T happen next. Lots of times the material to get you unstuck will show up.

#10: Pull apart the stories you like. What you like in them is a part of you; you’ve got to recognize it before you can use it.

#11: Putting it on paper lets you start fixing it. If it stays in your head, a perfect idea, you’ll never share it with anyone.

#12: Discount the 1st thing that comes to mind. And the 2nd, 3rd, 4th, 5th – get the obvious out of the way. Surprise yourself.

#13: Give your characters opinions. Passive/malleable might seem likable to you as you write, but it’s poison to the audience.

#14: Why must you tell THIS story? What’s the belief burning within you that your story feeds off of? That’s the heart of it.

#15: If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations.

#16: What are the stakes? Give us reason to root for the character. What happens if they don’t succeed? Stack the odds against.

#17: No work is ever wasted. If it’s not working, let go and move on – it’ll come back around to be useful later.

#18: You have to know yourself: the difference between doing your best & fussing. Story is testing, not refining.

#19: Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.

#20: Exercise: take the building blocks of a movie you dislike. How d’you rearrange them into what you DO like?

#21: You gotta identify with your situation/characters, can’t just write ‘cool’. What would make YOU act that way?

#22: What’s the essence of your story? Most economical telling of it? If you know that, you can build out from there.

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Brainstorming and Groupthink

From the New Yorker – Groupthink: The brainstorming myth, by Jonah Lehrer

In the late nineteen-forties, Alex Osborn, a partner in the advertising agency B.B.D.O., decided to write a book in which he shared his creative secrets…. His book “Your Creative Power” was published in 1948. An amalgam of pop science and business anecdote, it became a surprise best-seller. Osborn promised that, by following his advice, the typical reader could double his creative output…

But Osborn’s most celebrated idea was the one discussed in Chapter 33, “How to Organize a Squad to Create Ideas.” When a group works together, he wrote, the members should engage in a “brainstorm,” which means “using the brain to storm a creative problem—and doing so in commando fashion, with each stormer attacking the same objective.” For Osborn, brainstorming was central to B.B.D.O.’s success. Osborn described, for instance, how the technique inspired a group of ten admen to come up with eighty-seven ideas for a new drugstore in ninety minutes, or nearly an idea per minute. The brainstorm had turned his employees into imagination machines.

The book outlined the essential rules of a successful brainstorming session. The most important of these, Osborn said—the thing that distinguishes brainstorming from other types of group activity—was the absence of criticism and negative feedback. If people were worried that their ideas might be ridiculed by the group, the process would fail. “Creativity is so delicate a flower that praise tends to make it bloom while discouragement often nips it in the bud,” he wrote. “Forget quality; aim now to get a quantity of answers. When you’re through, your sheet of paper may be so full of ridiculous nonsense that you’ll be disgusted. Never mind. You’re loosening up your unfettered imagination—making your mind deliver.” Brainstorming enshrined a no-judgments approach to holding a meeting.

The trouble with the absence of criticism was that it doesn’t work – groups working together to solve problems come up with fewer solutions than individuals working alone. But what does work with groups? Critique does. A group can come up with better, more creative solutions if ideas are criticized and evaluated and discarded if they aren’t used. Challenges to our thought process cause us to reevaluate our ideas and take us off in new directions.

According to Nemeth, dissent stimulates new ideas because it encourages us to engage more fully with the work of others and to reassess our viewpoints. “There’s this Pollyannaish notion that the most important thing to do when working together is stay positive and get along, to not hurt anyone’s feelings,” she says. “Well, that’s just wrong. Maybe debate is going to be less pleasant, but it will always be more productive. True creativity requires some trade-offs.”

Another factor that helps open the door to mass group creativity is the makeup of the group itself. Brian Uzzi began studying what ideal teams should look like by studying teams responsible for creating Broadway Musicals. He picked a particularly successful period of Broadway shows and analyzed their creative teams:

Uzzi wanted to understand how the relationships of these team members affected the product. Was it better to have a group composed of close friends who had worked together before? Or did strangers make better theatre? He undertook a study of every musical produced on Broadway between 1945 and 1989. To get a full list of collaborators, he sometimes had to track down dusty old Playbills in theatre basements. He spent years analyzing the teams behind four hundred and seventy-four productions, and charted the relationships of thousands of artists, from Cole Porter to Andrew Lloyd Webber.

Uzzi found that the people who worked on Broadway were part of a social network with lots of interconnections: it didn’t take many links to get from the librettist of “Guys and Dolls” to the choreographer of “Cats.” Uzzi devised a way to quantify the density of these connections, a figure he called Q. If musicals were being developed by teams of artists that had worked together several times before—a common practice, because Broadway producers see “incumbent teams” as less risky—those musicals would have an extremely high Q. A musical created by a team of strangers would have a low Q.

He discovered that having a low Q was bad, but having a really high Q wasn’t the most successful configuration of a team either. It took having mostly incumbent members with a few new folks to challenge their thinking to keep interactions from becoming stale.

Another important component of creative thinking on teams is space and how it’s arranged. Physical proximity matters to group interactions, and having creative teams run into one another and interact in a casual way sparks lots of creative ideas. Steve Jobs understood that concept and continually reworked the architecture of Apple to generate those sorts of spontaneous interactions among his employees.

And a famous lab building at M.I.T – Building 20 – was ground zero for some of the most successful scientific and cultural collaborations in American history, simply because it had a ramshackle design that encouraged creative thought – researchers could rearrange their space they way they wanted and routinely knocked out walls and rebuild their labs if needed – and the building’s convoluted layout meant that researchers from wildly divergent teams ran into one another in the hallways, formed friendships and triggered intellectual thought outside of their area of expertise.

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Oh darn – delicious links auto-publishing died

Shoot. My blogging crutch went away. For the past five or six years I’ve been using a little-known and not very well supported delicious links tool to auto-publish the links I’ve saved to my site. It was easy because I could hit a bookmarklet when I was on an interesting page and delicious would save the page title and link and I could enter a description of what was interesting and tags about the post, and the tool would aggregate all the links and post them once a day. Easy, short, sweet, lazy. I knew when delicious got bought out that the tool was in jeopardy, and sometime after 2011-09-27 they finally turned off the functionality.

Damn damn damn. Now I have actually BLOG stuff. On my blog. That sucks.
I’m checking to see if there are other tools out there that can do the same type of thing. I’m thinking someone should have come up with an Instapaper.com tool by now, right?

So, here are some interesting pages I’ve looked at over the last few days….

Cultural Faux Pas: What are some cultural faux pas in New York? – Quora
“Stuff not to do in New York.” I’ll just keep that in mind… no, I won’t. I don’t care.

Kurt Vonnegut at the Blackboard – Lapham’s Quarterly
“But there’s a reason we recognize Hamlet as a masterpiece: it’s that Shakespeare told us the truth, and people so rarely tell us the truth in this rise and fall here [indicates blackboard]. The truth is, we know so little about life, we don’t really know what the good news is and what the bad news is.”

Stop Honour Killings
“The International Campaign Against Honour Killing is a project started by Diana Nammi Director and Founder of London-based charity IKWRO which provides support and protection to women faced with ‘honour’-based violence and forced marriage. The project was established in the aftermath of the murder of Heshu Yones, in a climate of growing awareness of ‘honour’ as an factor in women’s subordination. It was out of this awareness, and the understanding that ‘honour’-based violence, and oppression against women justified in the name of ‘honour’ are widespread, and not confined to any particular group, that the movement towards an international project, to inform journalists, academics and the general public and provide a platform for activists to discuss their methods, opinions and experiences, and to share their campaigns within a community.”

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Produce as much as you consume project

In the spirit of this article I linked to the other day on Jimiyo, And a challenge from the unmarketing blog on twitter: “For one day this week, stop consuming info and create something.”

I’m going to try to set aside at least one day a week, (Saturdays) and possibly two (Wednesdays) in which I produce rather than consuming. I’m trying it today – not reading books, not watching TV, not reading on the internet. Just designing, photography, writing, knitting, singing, gardening, exercising. I sure shouldn’t be bored.

Wednesdays shouldn’t be too hard – we already spend the evenings in knitting class, and Wednesday mornings are one of my workout days, so it’s just being disciplined during the day that’s the key.

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John Cleese on creativity

John Cleese discussing writing, creativity, and getting in the zone for creative work. One of his main points is the importance of not being interrupted while writing – once you are distracted from your task, it’s very difficult to get back on the moving train of thought. So closing yourself off to disruptions is a key to creative work.

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Tails and Tales

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Tim O’Brian In The Atlantic – discussing the sources of creativity and how to tell a well-imagined story:

My sons, Timmy and Tad–both fans of Winnie the Pooh–have taken lately to wearing tails. At our local Wal-Mart, and occasionally at church, the boys sport lengths of clothesline dangling from their trousers. They prowl the neighborhood trailing an assortment of ribbons, coat hangers, telephone cords, fishing line, belts, blankets, drapery tassels, and electrical extension cords. People notice. Things have gotten out of hand. Alas, we have become a family of tails, and, though I’m embarrassed to make this confession, even my wife and I have been persuaded to spruce up our fashion acts. Meredith jogs in a tail. I write in a tail. Yesterday, in a most undignified moment, I answered the doorbell having forgotten the Slinky jiggling restlessly at my buttocks. Imagine the judgments taking shape in the eyes of the UPS man.

Our household seems caught up in a kind of reverse evolution, tumbling backward through the millennia, alighting in an age in which the ancestral tail was both common and quietly useful. Like our tree-dwelling relatives, the O’Brien tribe has grown comfortable with its tails. We groom them. We miss them at bath time. We view their absence in our fellow man with pity and suspicion.

Now, as I sit here with my coffee at the kitchen table, I find myself wondering if something about this tail business might smack of the unwholesome, even of the aberrant and fanatical.

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links for 2010-02-02

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Knitting and Design and Flow

It struck me on the way in to work this morning that the reason I love knitting so much is because it’s design in almost pure form. With web design, there are so many hurdles you have to jump through to get your design into a working state – css attributes to learn, scripting languages to inhale, content management systems to navigate, coding issues, browser inconsistencies, bugs, communication, frustration, office politics and ridiculousness; the pure visual design work (the part I love) is only about 15% of what I get to do, and the rest is just necessary evil.

Knitting, on the other hand, is just pure design elements: space, line, color, texture, shape, form, value – all right in your hands to sculpt at will with nothing in between you and the finished work – blissful flow.

I feel the same when with photography much of the time as well — just me and a camera and vision in my head captured.

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Ennui

I’ve been rather blue lately. I’m feeling creatively frustrated.

N is for Neville who died of ennui
N is for Neville who died of ennui

I have some idea in my head that I can’t quite get out – like that time when you had that really fantastic dream, and just as you woke up, you thought “I gotta remember this!” at the same time all the details start sliding away from you and you’re left with just that feeling that the dream gave you – a feeling of awesome, a Stendhal syndrome, that you’re trying to reconstruct…

Like I know there’s a picture there that just isn’t coming into focus, and every time I think I just start to get it, the dog barks, (if I’m at home) or someone comes into my cube (if I’m at work) and I lose track of that vision that I was trying to get to, that I almost just had in my hand if I’d just closed my fingers more quickly…

I find myself wishing for a work space at home that’s more like my workspace at work – a clean, organized desk with plenty of space and a big monitor to get my work done and away from the pets and the phone as distractions. Someplace I can focus. Entertainment Weekly has been doing a “Writers at Work” series, and Neil Gaiman’s is cool:

Gaiman escapes to his wooded Wisconsin hideaway with pup Cabel in tow to craft his fantastical works. Says the author, ”The setting is interesting enough that if I get stuck and need to stare out the window, there’s something to look at, which isn’t interesting enough to make me stop working and look at it for long.”

What a jerk with his “Wisconsin hideaway.” Where’s my hideaway?

On my tiny violin

I know, what a terrible problem to have, right? You play for me the world’s tiniest violin in response.

I think really just want to be more like this kid:

I Fucking Love Coloring
I Fucking Love Coloring
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