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Design is Dead says Phillippe Starck

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The hilarity of this recent news item is only enhanced by my having just finished watching the movie Art School Confidential mere moments before I read it:

BERLIN (AFP) — Renowned French designer Philippe Starck says he is fed up with his job and plans to retire in two years, in an interview published in a German weekly on Thursday.

“I was a producer of materiality and I am ashamed of this fact,” Starck told Die Zeit weekly newspaper… Everything I designed was unnecessary… I will definitely give up in two years’ time. I want to do something else, but I don’t know what yet. I want to find a new way of expressing myself …design is a dreadful form of expression.”

Starck, who is known for his interior design of hotels and Eurostar trains and mass consumption objects ranging from chairs to tooth brushes and lemon juice squeezers, went on to say that he believed that design on the whole was dead.

“In future there will be no more designers. The designers of the future will be the personal coach, the gym trainer, the diet consultant,” he said.

Starck said the only objects that he still felt attached to were “a pillow perhaps and a good mattress.” But the thing one needs most, he added, was the “ability to love”.

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Book Review Catch-Up – Spring 2008

Boy, am I behind on recording what I’ve read. I’ve had this post in progress forever trying to summarize some of these books, and I kept tacking new titles onto the end. I finally stole enough free time to get it finished.

The Geographer’s Library
by Jon Fasman
A literary history suspense novel, along the lines of The Davinci Code. it follows two separate threads – one of a rather lazy young reporter at a sleepy small-town paper investigating the death of a college professor from his alma mater, and the other thread the fate of a collection of various alchemical objects put together by a court librarian/philosopher in 10th century Sicily. It takes a rather long time for the two threads to come together, and when they finally did, I was too impatient to care much about what happened.

Locked Rooms (Mary Russell Novels)
by Laurie R. King
I’d forgotten how much I like this series of mystery novels until I picked up the latest. King’s Mary Russell series is a continuation of/homage to Sherlock Holmes, but unlike some I’ve read, this series is well done. Holmes purists tend to sniff at them — but if you think about that for a minute, the idea of there even being Holmes purists to begin with is rather silly. Conan Doyle wasn’t exactly a literary lion, and King’s novels have some weight to them in terms of character voice and plot. The series is based on a Sherlock Holmes that has “retired” from London investigations and fallen in love with the titular Mary Russell, a brilliant young woman half his age but completely his equal.

This particular novel is set in San Francisco, where Holmes and Russell have traveled to wrap up her family’s estate and to stumble into what really happened when her parents met their deaths in a long-ago automobile accident. It’s a nice picture of early San Francisco history during and post the great fire. The mystery comes together decently at the end, but I enjoyed the ride so much I wasn’t all that hung up on whether it did or not.

The Art of Detection
by Laurie R. King
The fifth book in King’s Kate Martinelli series. I haven’t read the first four (somehow I got a bit mixed up when I was buying this) but it didn’t impede my enjoyment of this book. Martinelli’s a San Franciso cop and lesbian mom with a toddler who gets a strange case indeed. A man who enjoys dressing up like victorian detective Sherlock Holmes is killed in an unusual fashion, over what turns out to be an original, lost story of Sherlock Holmes, set in San Francisco. (Yep, the book had some subtle references to the “Locked Rooms” book I read just before this. Not necessary to read both, but I love neat continuity stuff like this.)

Standard Hero Behavior
by John David Anderson
Standard Hero Behavior is a funny teen fantasy novel written by one of Stephanie’s former co-workers. Mason Quayle is a bard in in the small town of Darlington (formerly Highsmith) whose hero father went off 10 years ago with the rest of the town heroes on a mysterious quest, never to return. Now the town is threatened, and only Mason and his friend/sidekick Cowel can save the day – by locating the lost heroes and brining them home to defend the town.

I really like that Anderson wrapped up the novel completely, but there are some tiny signs of where he could go with a sequel. I’ve mentioned before that leaving fantasy fiction novels wide open at the end is one of my pet peeves, this is one satisfying example where that doesn’t happen.

I have to say there was a character in the novel I have concerns about because the character could be interpreted a couple different ways, and I could see where some folks I know might take offense. That’s a question I’ll have to ask Dave next time I run into him, though, about what he was trying to convey.

The Best of MAKE (Make)
by Mark Frauenfelder and Gareth Branwyn
I read this entire book when we were stuck on the plane for six hours on the way to SXSW. Some of the electronics stuff is way over my head, but with some specific instructions and possibly some help from Steph’s dad, those projects aren’t beyond my reach.

Buffy the Vampire Slayer Season Eight, Volume 1: The Long Way Home
by Joss Whedon, Andy Owens, Georges Jeanty, and Jo Chen
The first volume of the comic book version of Season 8 of the show – it doesn’t go back and recap for new people, so you’ll want to start reading the Omnibus comics from the beginning or pick up the DVDs. Volume 1 is great – if you’re a Buffy fan, you’ll definitely want to own this.

Marvel 1602
by Neil Gaiman and Andy Kubert
Neil Gaiman writes a graphic novel where Marvel’s classic characters (X-Men, Fantastic Four, Peter Parker, Nick Fury, Daredevil) come to life in Elizabethan Age. Nicely done!

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SXSWi 2008 post game analysis

I made it home from Austin last night rather late and went to work this morning. Unlike the trip out, the flight home was rather uneventful. Thank goodness. We didn’t get our luggage until late Saturday night, so I basically had two nights without my CPAP machine, which the Airlines had told me to pack in my checked luggage, then tried to yell at me about putting in my checked luggage when we were leaving Dallas.

The two days without it really screwed me up. The whole trip was rather chaotic, actually, and frustrating, but I think I got some good information in all. I have half an overview written of panels I liked and what I thought was interesting; I’ll work on that more tomorrow. Tonight, I’m just trying to settle in and relax.

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My reality show concept: Celebrity Karaoke Roulette

Shakespeare’s Sister question of the day the other day was: “You’ve been given unlimited resources and creative control to create your own contest reality show (a la Project Runway) or game show: What’s your concept?”

I’ve had this one rolling around in my head: Celebrity Karaoke Roulette.

Take five famous musicians, throw them up on stage with microphones, hit shuffle on the karaoke machine, and make one of them sing whatever song comes up. Rate them on best performance, and whomever “wins” gets money for their favorite charity. In between, they could perform one of their own songs or promote their album.

It would give artists a chance to promote a recent album, let out-of-the-spotlight celebrities make a comeback, promote a worthy cause, give us a slew of interesting covers to listen to by people who are already established as good singers, and perhaps be comedic as well if they screw up a performance.

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SXSW Interactive 2008

I’m getting final stuff prepped to take off for SXSW Interactive 2008 in Austin, Texas tomorrow. I’m going with three of my design team co-workers; one from here in Indianapolis and two from Upper Saddle River, New Jersey.

We’re staying in the Courtyard Marriott right next to the Austin Convention Center, so we’re in the heart of everything, which is pretty keen.

I went to the city-county building this morning and voted absentee for Carson for the special election next week, since I won’t be back until late Tuesday.

Attending this event last year was a huge learning experience for me when it came to site design work on the job. Over the last year I’ve had the chance to create some designs that I’m really happy with based on some design principles that I learned last year, so I’m excited to be able to go again and see what new things I pick up.

Ironworks BBQ

Photoset of SXSW Interactive 2007

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